#include "CCEngineLoader.h" #include #include namespace fs = boost::filesystem; int main(int argc, char *argv[]) { QApplication a(argc, argv); auto appDir = fs::system_complete(a.arguments().at(0).toStdString()).parent_path(); unsigned long parentProcessId = 0; if (a.arguments().size() >= 2) { parentProcessId = a.arguments().at(1).toInt(); } CCEngineLoader w(appDir, parentProcessId); w.show(); return a.exec(); }